70 lines
1.3 KiB
C++
70 lines
1.3 KiB
C++
#pragma once
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#include "./utils/vector.h"
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#include "./utils/matrix.h"
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namespace numerics{
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template <typename T>
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void inplace_vecclip_high(utils::Vector<T>& a, T high){
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uint64_t N = a.size();
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for (uint64_t i = 0; i < N; ++i){
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if (a[i] > high){
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a[i] = high;
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}
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}
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}
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template <typename T>
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void inplace_vecclip_low(utils::Vector<T>& a, T low){
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uint64_t N = a.size();
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for (uint64_t i = 0; i < N; ++i){
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if (a[i] < low){
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a[i] = low;
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}
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}
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}
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template <typename T>
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void inplace_vecclip(utils::Vector<T>& a, T low, T high){
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uint64_t N = a.size();
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for (uint64_t i = 0; i < N; ++i){
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if (a[i] > high){
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a[i] = high;
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}else if (a[i] < low){
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a[i] = low;
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}
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}
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}
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template <typename Td, typename Ti>
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utils::Vector<Td> vecclip_high(const utils::Vector<Ti>& a, Td high){
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utils::Vector<Td> b = a;
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inplace_vecclip_high(b, high);
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return b;
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}
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template <typename Td, typename Ti>
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utils::Vector<Td> vecclip_low(const utils::Vector<Ti>& a, Td low){
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utils::Vector<Td> b = a;
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inplace_vecclip_low(b, low);
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return b;
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}
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template <typename Td, typename Ti>
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utils::Vector<Td> vecclip(const utils::Vector<Ti>& a, Td low, Td high){
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utils::Vector<Td> b = a;
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inplace_vecclip(b, low, high);
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return b;
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}
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} // namespace numerics
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