Dropout Layer

Implemented rng::uniform and rng::binomial for single values, vectors and matrices. implemeted dropout layers and tested it. Also fixed the validation code. Before it used y one place, now it uses y_test as it should.
This commit is contained in:
2026-05-21 15:38:49 +02:00
parent be2c193341
commit eb0a49591e
14 changed files with 395 additions and 116 deletions
+42
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#pragma once
#include "detail/binomial_serial.h"
namespace rng {
template <typename T>
T binomial(const uint64_t trials, const double probability) {
return rng::detail::binomial_serial<T>(trials, probability);
}
template <typename T>
utils::Vector<T> binomial(const uint64_t size, const uint64_t trials, const double probability) {
return rng::detail::binomial_serial<T>(size, trials, probability);
}
template <typename T>
utils::Matrix<T> binomial(const uint64_t rows, const uint64_t cols, const uint64_t trials, const double probability) {
return rng::detail::binomial_serial<T>(rows, cols, trials, probability);
}
}
/*
std::cout << rng::uniform(-1.0f, 1.0f) << std::endl;
utils::Vector<float> random1 = rng::uniform(3, -1.0f, 1.0f);
random1.print();
utils::Matrix<float> random2 = rng::uniform(3, 3, -1.0f, 1.0f);
random2.print();
std::cout << rng::binomial<uint16_t>(1, 0.5) << std::endl;
utils::Vector<uint16_t> random3 = rng::binomial<uint16_t>(3, 1, 0.5);
random3.print();
utils::Matrix<uint16_t> random4 = rng::binomial<uint16_t>(3, 3, 1, 0.5);
random4.print();
*/