Files
panic/src/random/uniform.cpp
T
Bausager 441540a996 Started on Random Library
I made seed and uniform functions, but they are not omp friendly. They are runnning omp themself, but is not safe for threading/parallizing. Uniform is aproximated and is NOT validaded up against a real uniform distribution.
2026-07-28 17:32:49 +02:00

260 lines
9.9 KiB
C++

/**++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* PANIC
* Portable Algorithms and Numerics In C++
*
* Scientific computing from scratch, with feeling.
*
* Copyright (c) 2026 Michelle Bausager
*
* This file is part of PANIC.
*
* PANIC is free software licensed under the GNU General Public License v3.0 or later.
* You may redistribute and/or modify it under the terms of the GPL.
*
* PANIC is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the LICENSE file for the full license text.
*
* SPDX-License-Identifier: GPL-3.0-or-later
*
*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*
* Project Name: PANIC
* Module Name: random
* File Name: uniform.cpp
* Revision: 0.1.0
* Date: 29-06-2026
* Author: Michelle Bausager
*
* Description:
* Defines the dense layers used in neural network
*
*++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++*/
//---------------------------------------------------------------------------------------------------------------------------
// INCLUDE DESCRIPTION
//---------------------------------------------------------------------------------------------------------------------------
#include <random/uniform.hpp>
#include <config/types.hpp>
#include <config/omp.hpp>
#include <random/seed.hpp>
#include <tensor/vector.hpp>
//---------------------------------------------------------------------------------------------------------------------------
// VARIABLE DESCRIPTION
//---------------------------------------------------------------------------------------------------------------------------
static const panic::types::uint_t uniform_omp_min_work = 5000;
static const panic::types::uint_t max_uint_t = ~static_cast<panic::types::uint_t>(0);
static const panic::types::real_t real_max_unit = static_cast<panic::types::real_t>(max_uint_t);
static panic::types::uint_t uniform_state = static_cast<panic::types::uint_t>(1);
//---------------------------------------------------------------------------------------------------------------------------
// FUNCTION PROTOTYPE
//---------------------------------------------------------------------------------------------------------------------------
namespace panic{
namespace random{
//--------------------------------------------------------------------------------------------------------------------------
// Function Name : panic::random::uniform
//
// Description:
// returns a value from a uniform distribution bewteen 0 and 1
//--------------------------------------------------------------------------------------------------------------------------
panic::types::real_t uniform(){
panic::random::seed_t seed;
uniform_state += static_cast<panic::types::uint_t>(1);
seed.set(uniform_state);
return (static_cast<panic::types::real_t>(seed.state_at(seed.get()) / real_max_unit));
}
//--------------------------------------------------------------------------------------------------------------------------
// Function Name : panic::random::uniform
//
// Description:
// returns a value from a uniform distribution bewteen min and max
//--------------------------------------------------------------------------------------------------------------------------
template <typename T>
T uniform(const T min, const T max){
return (min + static_cast<T>(static_cast<panic::types::real_t>((max - min)) * uniform()));
}
//--------------------------------------------------------------------------------------------------------------------------
// EXPLICIT TEMPLATE INSTANTIATION
//
// The implementation is in this .cpp file.
// Build the overload for the official PANIC numeric types.
//--------------------------------------------------------------------------------------------------------------------------
template panic::types::uint_t
uniform<panic::types::uint_t>(const panic::types::uint_t min,
const panic::types::uint_t mix
);
template panic::types::int_t
uniform<panic::types::int_t>(const panic::types::int_t min,
const panic::types::int_t max
);
template panic::types::real_t
uniform<panic::types::real_t>(const panic::types::real_t min,
const panic::types::real_t max
);
//--------------------------------------------------------------------------------------------------------------------------
// Function Name : panic::random::uniform
//
// Description:
// Fills a vector with a uniform distribution
//--------------------------------------------------------------------------------------------------------------------------
bool uniform(panic::tensor::real_vector& a){
panic::random::seed_t seed;
panic::types::uint_t work = a.size();
uniform_state += work;
seed.set(uniform_state);
PANIC_OMP_PARALLEL_FOR_IF(work > uniform_omp_min_work)
for (panic::types::uint_t i = 0; i < work; ++i){
a[i] = (static_cast<panic::types::real_t>(seed.state_at(i)) / real_max_unit);
}
return true;
}
//--------------------------------------------------------------------------------------------------------------------------
// Function Name : panic::random::uniform
//
// Description:
// Fills a vector with a uniform distribution with limits
//--------------------------------------------------------------------------------------------------------------------------
template <typename T>
bool uniform(panic::tensor::vector<T>& a, const T min, const T max){
panic::random::seed_t seed;
panic::types::uint_t work = a.size();
uniform_state += work;
seed.set(uniform_state);
panic::types::real_t temp = static_cast<panic::types::real_t>(max - min);
PANIC_OMP_PARALLEL_FOR_IF(work > uniform_omp_min_work)
for (panic::types::uint_t i = 0; i < work; ++i){
a[i] = min + static_cast<T>((temp*(static_cast<panic::types::real_t>(seed.state_at(i)) / real_max_unit)));
}
return true;
}
//--------------------------------------------------------------------------------------------------------------------------
// EXPLICIT TEMPLATE INSTANTIATION
//
// The implementation is in this .cpp file.
// Build the overload for the official PANIC numeric types.
//--------------------------------------------------------------------------------------------------------------------------
template bool uniform<panic::types::uint_t>(panic::tensor::vector<panic::types::uint_t>& a,
const panic::types::uint_t min,
const panic::types::uint_t mix
);
template bool uniform<panic::types::int_t>(panic::tensor::vector<panic::types::int_t>& a,
const panic::types::int_t min,
const panic::types::int_t max
);
template bool uniform<panic::types::real_t>(panic::tensor::vector<panic::types::real_t>& a,
const panic::types::real_t min,
const panic::types::real_t max
);
//--------------------------------------------------------------------------------------------------------------------------
// Function Name : panic::random::uniform
//
// Description:
// Fills a matrix with a uniform distribution
//--------------------------------------------------------------------------------------------------------------------------
bool uniform(panic::tensor::real_matrix& A){
panic::random::seed_t seed;
panic::types::uint_t rows = A.rows();
panic::types::uint_t cols = A.cols();
panic::types::uint_t work = rows*cols;
uniform_state += work;
seed.set(uniform_state);
PANIC_OMP_PARALLEL_FOR_IF(work > uniform_omp_min_work)
for (panic::types::uint_t i = 0; i < rows; ++i){
for (panic::types::uint_t j = 0; j < cols; ++j){
panic::types::uint_t index = i * cols + j;
A(i,j) = (static_cast<panic::types::real_t>(seed.state_at(index)) / real_max_unit);
}
}
return true;
}
//--------------------------------------------------------------------------------------------------------------------------
// Function Name : panic::random::uniform
//
// Description:
// Fills a matrix with a uniform distribution with limits
//--------------------------------------------------------------------------------------------------------------------------
template <typename T>
bool uniform(panic::tensor::matrix<T>& A, const T min, const T max){
panic::random::seed_t seed;
panic::types::uint_t rows = A.rows();
panic::types::uint_t cols = A.cols();
panic::types::uint_t work = rows*cols;
uniform_state += work;
seed.set(uniform_state);
panic::types::real_t temp = static_cast<panic::types::real_t>(max - min);
PANIC_OMP_PARALLEL_FOR_IF(work > uniform_omp_min_work)
for (panic::types::uint_t i = 0; i < rows; ++i){
for (panic::types::uint_t j = 0; j < cols; ++j){
panic::types::uint_t index = i * cols + j;
A(i,j) = min + static_cast<T>((temp*(static_cast<panic::types::real_t>(seed.state_at(index)) / real_max_unit)));
}
}
return true;
}
//--------------------------------------------------------------------------------------------------------------------------
// EXPLICIT TEMPLATE INSTANTIATION
//
// The implementation is in this .cpp file.
// Build the overload for the official PANIC numeric types.
//--------------------------------------------------------------------------------------------------------------------------
template bool uniform<panic::types::uint_t>(panic::tensor::matrix<panic::types::uint_t>& a,
const panic::types::uint_t min,
const panic::types::uint_t mix
);
template bool uniform<panic::types::int_t>(panic::tensor::matrix<panic::types::int_t>& a,
const panic::types::int_t min,
const panic::types::int_t max
);
template bool uniform<panic::types::real_t>(panic::tensor::matrix<panic::types::real_t>& a,
const panic::types::real_t min,
const panic::types::real_t max
);
} // namespace random
} // namespace panic