eb0a49591e
Implemented rng::uniform and rng::binomial for single values, vectors and matrices. implemeted dropout layers and tested it. Also fixed the validation code. Before it used y one place, now it uses y_test as it should.
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#pragma once
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#include "detail/binomial_serial.h"
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namespace rng {
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template <typename T>
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T binomial(const uint64_t trials, const double probability) {
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return rng::detail::binomial_serial<T>(trials, probability);
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}
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template <typename T>
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utils::Vector<T> binomial(const uint64_t size, const uint64_t trials, const double probability) {
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return rng::detail::binomial_serial<T>(size, trials, probability);
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}
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template <typename T>
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utils::Matrix<T> binomial(const uint64_t rows, const uint64_t cols, const uint64_t trials, const double probability) {
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return rng::detail::binomial_serial<T>(rows, cols, trials, probability);
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}
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}
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/*
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std::cout << rng::uniform(-1.0f, 1.0f) << std::endl;
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utils::Vector<float> random1 = rng::uniform(3, -1.0f, 1.0f);
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random1.print();
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utils::Matrix<float> random2 = rng::uniform(3, 3, -1.0f, 1.0f);
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random2.print();
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std::cout << rng::binomial<uint16_t>(1, 0.5) << std::endl;
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utils::Vector<uint16_t> random3 = rng::binomial<uint16_t>(3, 1, 0.5);
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random3.print();
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utils::Matrix<uint16_t> random4 = rng::binomial<uint16_t>(3, 3, 1, 0.5);
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random4.print();
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*/
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